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Fun and Function Teams With Facebook Fans to Develop New Social (e)Motion Game

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Fun and Function, LLC (www.funandfunction.com) today introduced the new Social (e)Motion™ board game, available online and in selected retail stores nationally. Created in partnership with Facebook fans, Social (e)Motion helps children develop empathy by acting, drawing or describing the emotions in pictures selected from family albums that were submitted by Fun and Function Facebook fans throughout the country.

"Children who learn to recognize social cues and relate to other people's emotions have greater success academically and socially," said Aviva Weiss, pediatric therapist and founder of Fun and Function. "Our Social (e)Motion game builds relationship skills through play, and empowers children with these critical abilities for life. We teamed up with our Facebook community to create a social interaction game for kids that is both authentic and fun."

To play the game, players take turns acting, drawing or describing the emotion shown on photographic Face Cards. The "actor" earns a chip if the other players are able to interpret the emotion, such as happy or sad, angry or annoyed, proud or worried, bored or excited. Each card has an optional hint, such as "I did it all by myself!" or "No one wants to be my friend."

Wildcards double the fun and chips with unexpected moves, such as "Tell everyone the weirdest food combination you would eat," or "Say something nice about each player." The game includes a colorful game board, 35 photographic Face Cards, eight Wildcards, four pawns, 44 color chips, dice, paper and pencils. The game is recommended for ages five and older.

"One of the hardest skills to learn is empathy--and it's even harder if you are a child on the autistic spectrum and cannot easily process verbal and non-verbal cues," said Ilana Danneman, director of product education and innovation for Fun and Function. "We had a great time working with our Facebook community to create a game that helps children develop their social skills in a safe and fun environment. Being able to connect with others in a positive way is crucial to happiness, and now children of all abilities can learn how when they play Social (e)Motion."

Social (e)Motion is the second social skills game developed by Fun and Function, following the success of Guess How I Feel?™ where players take turns sharing their reactions to 50 different situations, using magnetic facial expressions or markers on a dry-erase magnetic mirror. Players develop skills in self-expression and empathy, and have fun getting to know each other. Both games have been named as one of the 100 Best Products by Dr. Toy.

Social (e)Motion and Guess How I Feel? both retail for $25.99 and are now available at www.FunandFunction.com, www.catalog.FunandFunction.com and www.Amazon.com.

Customers can take advantage of our Cyber Monday sale, 30% off both games--a savings of over $15, by using the coupon code: SocialSkills at www.FunandFunction.com. The sale is in effect on Monday, November 28th from 12:01 a.m. EST until 11:59 p.m. EST.


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